We cooooooook up games people can't stop eating.

Steam releases, VR park experiences, and commercial games for brands are just a part of our work. (im so bad at finding title and description pls dont judge)

ShizaLab character leaping into frame

Studio picture (for later)

Shizalab

shescumin is founder of shizalab. 👍 (put more description about studio)

Where we ship

On Steam

Full releases, shipped and supported

From first prototype to launch trailer to post-launch patches

In VR parks

Location-based experiences built for crowds

Multiplayer rigs, quick onboarding, and sessions tuned to last exactly as long as the line behind them.

For brands

Commercial games that don't feel like ads

Playable campaigns and activations for brands who want people to stick around longer than a banner click.

Got a fourth idea we haven't tried yet? Good — neither have we.

From the flask — selected reactions

Projects that escaped the beaker

Placeholder copy — swap this in for a short line about the work, then flip through the console to browse each project.

D-pad or swipe to flip·A / B to move
PORTFOLIO • GX

Project One

Placeholder description for project one — swap in real project copy here.

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Project Two

Placeholder description for project two — swap in real project copy here.

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Project Three

Placeholder description for project three — swap in real project copy here.

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Project Four

Placeholder description for project four — swap in real project copy here.

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The Lab

Every bubble began here

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